Safitri, uraida - 085410108 (2012) MEMBANGUN PERMAINAN BELAJAR BAHASA INGGRIS UNTUK SEKOLAH DASAR. Skripsi thesis, STMIK AKAKOM Yogyakarta.
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Abstract
Technology utilization in the form of a computer game for education especially in the learning process are generally used. Technology plays an active role in improving students' motivation to study, imaginate and create. The game that was build was named English Education Game For Elementary School. This application is using AppServ as database where the questions are stored so the users can do exercises in order to memorize English vocabulary. This application was build using Java. The program is easy to use and hopefully can help the student so understand English a bit better. This program has been tested by elementary school students and gamed positive reactions. Keywords : AppServ , English, Game, Java, Learning, Technology, Vocabulary.
Item Type: | Thesis (Skripsi) |
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Additional Information: | Pembimbing : Cuk Subiyantoro, S.KOm., M.KOm. Call Number : 123 Saf m |
Uncontrolled Keywords: | Keywords : AppServ , English, Game, Java, Learning, Technology, Vocabulary. |
Subjects: | A Karya Umum (General) > Ilmu Komputer (Computer Science) > Program Aplikasi |
Divisions: | Jenjang Strata Satu > Teknik Informatika (Informatic Engineering) |
Depositing User: | V Sudarmi |
Date Deposited: | 29 Agu 2016 03:38 |
Last Modified: | 29 Agu 2016 03:38 |
URI: | http://eprints.akakom.ac.id/id/eprint/1515 |
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